![]() With repair, the level.dat of a world can be regenerated to make the world loadable again, and corrupted chunks are cleaned up. Permanently delete an unloaded world or copy an existing world to a new name. To load in a world that uses a specific chunk generator, use the third command example above, specifying the plugin name and argument similar to the create command. When unloading a world, the same world will no longer load on startup. ![]() After loading a world, this same world will be loaded when the server (re)starts the next time. When importing a world from elsewhere, you can use /world list to check it is there, then proceed with loading the world. Show what worlds are loaded on the server, and which worlds sit in the server directory that can be loaded. world create my_void_world/flat::3 minecraft:air 127 nostructures Permissions world create my_void_world/flat::minecraft:air minecraft:the_void nostructures If omitted it defaults to what is set in the server.properties. My Worlds adds an extra option: nostructures and structures, to override whether to generate structures such as villages, mineshafts, etc. Here is a helpful website for generating this options String (not sponsored, there's others out there) world create the_world_name/flat::3 1*minecraft:bedrock,7*minecraft:dirt,1*minecraft:stone,1*minecraft:sandstone 2 village This can also be specified, by using the following syntax: In Vanilla Minecraft, the layers of flat worlds can be configured through the options String. Use the following command to list plugins on the server that offer a world generator: Search for custom world generator plugins here on Spigot In the example below, BananaSpace is used: It is also possible to specify a plugin name that provides the chunk generator to use for the world, followed by the configuration for this chunk generator plugin to use. Worldname/largebiomes: Large biomes environmentĪ nether link is automatically created between worldname and worldname_nether, where worldname can be any world name.Īn end-portal gateway link is automatically created between worldname and worldname_the_end. Worldname/nether: Nether world, but named 'worldname' Worldname_largebiomes: Large biomes world. Change layer settings in server.properties (generator-settings) The postfix of the world changes what environment is created. world create world1:BananaSpace:12,grass,wood,dirt -1856378464Ĭreating new worlds can be done simply by specifying the world name, followed by the environment of the world if relevant. Other words such as 'enabled/disabled' and 'true/false' work as well.Īn overview of all permissions can be found in plugins/My_Worlds/PermissionDefaults.yml For example:Īll commands below that use /world have aliases /myworlds and /mw, in case another plugin is conflicting, use those. ![]() ![]() If an argument, such as a world name, has spaces in it, surround the argument with quotations. To operate on another world, stick the world name to change at the very end of the command. 26 Teleport to the last position on a group of worldsĪlmost all commands operate on the world the player executing the command is currently on.11 Set default nether portal or end portal behavior. ![]()
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